Nearly all of the original staff were retained, though the base of operations shifted from North Carolina to Auburn Hills, Michigan. DaimlerChrysler Vans LLC retained sole responsibility for the North American Sprinter market until the sales, service and parts support responsibilities were absorbed by Chrysler Commercial Vehicle Division in 2004. Key individuals from DaimlerChrysler Commercial Vehicle Division and Freightliner Trucks were selected to spearhead the effort and made up the bulk of the division. The product was launched and supported by DaimlerChrysler Vans LLC, a small division based in Huntersville, North Carolina. Units in the United States and Canada, but not in Mexico, could be purchased as a Dodge or Freightliner from 2003. The Dodge and Freightliner Sprinters were identical except for minor styling details and badging. It was available exclusively with the inline-5 diesel engine and a 5-speed automatic transmission. Rather than redesign the aging Dodge Ram Van which had used the same basic body and layout since the 1970s, DaimlerChrysler chose to discontinue the Ram Van in 2003 and offer the Sprinter instead for the North American market. Units sold to the rest of North America were badged as Mercedes-Benz until 2003 when they received Dodge branding. and was originally branded as a Freightliner. The first generation (VA Chassis) North American Sprinter was launched in 2001 in the U.S.
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Once locked, only those who you accept as a follower can view your profile. Although it may seem frustrating, most users seem to access Instagram on mobile, since that was the platform that it was originally made for.Īnyone who searches for your username or has your phone number or email in their phone contacts can view your profile even if they don't have an Instagram account, but there is a privacy setting that locks it. This function is available on tablets running Windows 10, but not desktops. Using your webcam, you can take video and snap photos to add to your stories, but not to your profile and feed. With that said, there is one major function that is unavailable - actually posting media. From there, you can view media, comment, like posts, add to your story, follow users, and see the Explore page. Sign up with your phone number, email address or link your Facebook page to make an account. On the Windows version of the Instagram app for desktop, you can do almost everything that you can on the mobile app. Similar to Snapchat, stories are displayed at the top of the mobile app, you can only view stories on the web and desktop app by selecting a user's profile icon on their profile page or on your feed. Stories are a newer function to Instagram. Along with your media, you can write a caption, add hashtags, and include your location. You can also link your account with social media services like Twitter and Facebook, so your media will appear on those platforms as well as your Instagram feed when you post it. On mobile, you're able to capture photo and video, upload it to the app, edit the media with pre-made filters and other editing tools, and tag other users all before you post. Instagram is one of the most popular social networking services around. Photo based social networking for the desktop There are no tooltips with hotkey indicators, no control layout in the settings menu, nothing. In fact, you can’t even view what the controls are supposed to be. I was also annoyed by the complete omission of any sort of control rebinding. Not entirely unexpected, but worth noting anyways. I started each run at around 80-90 fps or so and by the time I had built up my decks and had a bunch of aliens roaming everywhere, it would dunk to like 30-40 fps. On the performance side of things, I wouldn’t say it’s outright bad, but it definitely follows that base building trend of getting progressively less stable as it goes on. It really made the game hard to play at times, especially when one of those stuck buildings was something like the elevator and you have this massive backlog of angry visitors forming in front of it until the game is reloaded. Entire buildings ceasing to function for seemingly no reason until the game is savedĪnd those are just the ones I remember.Worker bots randomly stopping their work until I pick them up and place them down again.Construction tasks getting permanently stuck until I destroy and replace the building. Sound cutting out randomly every 15 minutes or so and forcing me to wiggle the volume slider in the game settings to restore it.The devs included a list of “known issues” so I would know what was being worked on, but I ran into far more than what was included there. An enemy that was supposed to spawn did not and no amount of reloading would fix that.Īnd no, that was not the only bug I encountered. I would have finished it, but unfortunately I got softlocked right at the end of mission five. There is also a campaign, but it is only ten missions long and I managed to clear the first five within just four hours. The sandbox is where I ended up spending most of my time, either just messing around setting up the most optimal base or duking out with the AI – which from my experience aren’t too aggressive, but then again I played on normal difficulty. You can play against AI or even other players in multiplayer mode – although I was unable to test the multiplayer prior to release. Yes, there is a sandbox mode with a bunch of victory conditions you can setup. On the topic of replayability though, there are a few things to note. Yes, there is a research tree and you can upgrade your damage, attack speed, and all that, but even that is not enough to save the combat from feeling like anything other than tacked-on and boring. It will take them a while to get there (as movement speed is REALLY slow) and it will take them a while to actually dispose of the enemy (as the combat is also REALLY slow). You simply build your units and mechs and send them towards the enemy. That being that it is far too slow and clunky, regardless of what stage of the game you’re at. Then there’s the combat, which has its own pacing issue. From random bombs spawning in the middle of your base that can only be removed by hand to having to shuffle around contraband goods whenever the galactic inspector arrived, there’s some really annoying micromanaging tasks thrown in there for seemingly no reason other than to add something else for you to worry about. I was also not a fan of how “clicky” the game became as it went on. There are no time controls, so no pausing, no speeding things up, and I feel this is a game that could desperately use them. I would go from just sitting there waiting for energy and prestige points to accumulate to eventually having a screen full of issues I have to fix. At the start, it is simply too slow, but once you get things rolling, it is too fast. For one, the gameplay has a serious problem with pacing. However, that’s before you consider all the smaller problems on top of that, which unfortunately start piling up quickly. It’s a fleshed-out experience for sure and the gameplay depth is pretty good for the most part. There’s this entire employment system, worker management, trading, and even sabotage for when you’re playing with AI or other players. There’s a good amount of variety with regards to buildings, units, resources, and the like and the management aspects are fairly polished. And despite the cutesy graphics, there is a LOT to this game, especially once you start working on the fun deck and have like 20 different buildings to place down there.ĭespite that initial hurdle though, I quickly figured things out and was having a good time building up my bases and progressing through the campaign. It wasn’t until I got into the campaign that I really started to understand things, but even then, it was mostly a trial and error affair while I figured it all out. You’re just kinda placing stuff to check off each objective. It guides you along the steps to setting up a base, but it doesn’t really explain what each building, resource, and such does. First up was the tutorial, which wasn’t really the greatest. Rating: 5 out of 5 Oh What A Time! by Deidre on 5/9/23 Dolby Live - Las Vegas.I flew from Saint Louis, lied to my boss, and it was worth the distance and the lie lol!!!!!!!! This man was supposed to be off the stage at 11pm. Rating: 5 out of 5 I’m still in awe… by Keisha on 5/10/23.The DJ the first hour, then Usher and his team gave their absolute best! I would definitely go back to see it again. Rating: 5 out of 5 Awesome! by Aliki on 5/11/23 Dolby Live - Las Vegas.seen him before a long time ago in Atlanta and im long over due to party with usher again. I will be 54 on November 1 and im spending the weekend before my birthday in vegas with usher. Rating: 5 out of 5 So excited by Pamela on 5/11/23.Hands down one of the best shows I’ve ever been to! I’m going a second time in June!! Rating: 5 out of 5 Still drooling! by Qlane on 5/11/23.I flew in from Atl to attend and I'd easily go again! After experiencing it myself U would have to say that Usher gave us a SHOW! He was everything and more! I went with my husband and bestie and her husband and I was screaming like a groupie! lol Had to get myself together. This concert was AWESOME! I heard from others that went that it exceeded their expectations. Rating: 5 out of 5 EVERYTHING EVERYONE TALKED ABOUT by Neese on 5/11/23 Dolby Live - Las Vegas.That concert was so amazing I went in march and I’m going back in July! The tickets are worth every penny! He’s an amazing performer when I went in march Queen Latifah was there ludacris 2 chains, Mike Vick, Bill Bellemy it was amazing being in the building with them. Rating: 5 out of 5 The Best concert ever!! by m.Everyone involved was energetic and accommodating! Even the bartenders and ushers were delightful and fun! You cant be boring and live in Vegas It has to be impossible. Usher had me on my feet from the pre-show DJ to last light fell!! The Dirty South Swag mixed with the Las Vegas FLAIR is everything this country should aim to be. Rating: 5 out of 5 Phe-Nom-i-NAL by Jehan on 5/17/23 Dolby Live - Las Vegas.Usher is currently working on his next album and will appear in “Hands of Stone” as the boxing legend Sugar Ray Leonard alongside Robert De Niro in 2014. Usher found success in the late 1990s with hits like “Nice & Slow” and later with his Grammy Award-winning singles, “U Remind Me” and “U Don’t Have to Call.” A critics and fan favorite, Confessions (2004) produced the massive hits “Yeah!” and “Confessions Part II.” Usher was key in Justin Bieber’s career mentoring the young popstar and was a coach on NBC’s reality singing competition The Voice during its fourth season. Usher has toured and collaborated with many artists including Trey Songz, will.i.am, and Miguel. Ticket buyers praise Usher’s sheer athleticism and explosive dance numbers in concert, but also appreciate his agile voice when his falsetto elicits screams from the crowds. The UNL peer-to-peer program methodology and curriculum offer kids in underserved communities Access, Awareness, and empowerment to set them on a path to leadership and assist them in selecting a course of study and a profession that appeals to their interests.For more than 20 years, Usher has captured the music world with his sensual croon, R&B anthems, club hits, and self-proclaimed “revolutionary pop.” Usher’s 2012 album Looking 4 Myself spawned the megahits “Scream” and “Climax,” the latter sustaining an 11-week reign atop Billboard’s Hot R&B/Hip-Hop Songs chart, his 12th number one on the chart, and earning Usher a Grammy Award for Best R&B performance. The group has reached more than 50,000 young people in its 23-year history. Usher, then a young man just out of his teens, founded UNL in 1999 to transform the lives of neglected adolescents via the development of passionate, global leaders. will receive $1 for every ticket purchased for Usher’s Las Vegas residency dates in 2023, thanks to Usher, Live Nation Las Vegas, and MGM Resorts (UNL). The show also features audience participation and staging spread throughout the 5,200-seat entertainment venue, giving each spectator an up-close and personal encounter with the superstar.Īdditionally, Usher’s New Look, Inc. Yea, “U Remind Me,” “My Boo,” “Love In This Club,” “OMG,” and “You Make Me Wanna” are just a few of the popular songs featured in the exclusive, only-in-Vegas extravaganza. The show, specially created for the sizable Dolby Live stage and presented in collaboration with Live Nation and MGM Resorts International, provides audiences with an extraordinary immersive experience through extravagant costumes and cutting-edge lighting, video, and special effects technology. |